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Completed
NCT06552195
Anatomy Learning With a 3D Platform on Personal Devices, Augmented Reality, or Traditional Resources
Conditions: Anatomy Education, Augmented Reality, Anatomy Teaching Methods
Sex: All
Ages: 18 Years – 25 Years
Healthy volunteers: Yes
Phase: NA
Enrollment: 148
Sponsor: Balgrist University Hospital
Location: Balgrist University Hospital Zurich
Summary
TEACHANATOMY II compared three ways of learning shoulder and hip anatomy among first-year medical students: a three-dimensional (3D) learning platform on personal devices, head-mounted augmented reality (AR), and curated traditional learning resources. Both digital methods used identical 3D models created from photogrammetric scans of dissected body donor specimens. Each participant learned two consecutive anatomy modules with two different methods. Knowledge was assessed with a written test at the end of each module; study time and workload were secondary outcomes.
Eligibility Criteria
Inclusion Criteria:
* Medical students attending the 1st or 2nd year of undergraduate medical education
* Must not have prior anatomical education
Exclusion Criteria:
* Epilepsy
* Binocular vision disorder such as strabismus
* Current head and/or neck injuries
* Inflammation of the scalp and/or eye
* Amputations or partial amputations of the hands
Source: ClinicalTrials.gov (NCT06552195). StuddyBuddy aggregates publicly available trial information.