Join us at Health Research Day — June 6th at Canton Waterfront Park, Baltimore!   Learn More →
← Back to all trials
Recruiting NCT06769178

How Much Virtual Reality Intervention Improve the Balance of Patients With Cerebral Palsy

Conditions: Cerebral Palsy

Sex: All
Ages: 18 Years – 30 Years
Healthy volunteers: No
Phase: NA
Enrollment: 24
Sponsor: Yeditepe University

Location: Yeditepe University Istanbul Ataşehir

Summary

The purpose of this clinical study is to investigate how effective virtual reality applications are in adult cerebral palsy rehabilitation. The main questions it aims to answer are: Do virtual reality interventions (of Becure Balance and Becure Wesense Systems) improve balance and is this improvement reflected in the clinic? Is there a change in brain functional resting state networks after virtual reality interventions?

Eligibility Criteria

Inclusion Criteria: Being diagnosed with unilateral spastic type cerebral palsy (hemiplegic type) / Being between the ages of 18-30 / Being able to walk independently (GMFCS I-II) / Not having Botox application in the last six months / Not using any medication that will affect the study process Exclusion Criteria: Having a history of epileptic attacks / Having \>2 spasticity in any joint according to the modified Ashworth scale / Having severe depression according to the Beck Depression Inventory /Having hearing-vision problems

Interested in this study? View the official listing for contact and enrollment details.

View on ClinicalTrials.gov

Source: ClinicalTrials.gov (NCT06769178). StuddyBuddy aggregates publicly available trial information.