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NCT06957392
Mechanisms and Interventions of Social Reward on Cognitive Control in Internet Gaming Disorder
Conditions: Internet Gaming Disorder
Sex: All
Ages: 18 Years – 35 Years
Healthy volunteers: No
Phase: NA
Enrollment: 60
Sponsor: The First Affiliated Hospital of Bengbu Medical University
Location: Bengbu Medical University Bengbu
Summary
Internet Gaming Disorder (IGD) involves impaired cognitive control linked to reduced social reward and dACC-DLPFC brain circuit dysfunction. Enhancing social reward may restore this circuit and improve symptoms. This study uses psychological interventions and neuroimaging to explore and treat IGD.
Eligibility Criteria
Inclusion Criteria:
* Individuals aged between 18 and 35 years, irrespective of gender, having completed a minimum of 9 years of education and capable of effectively cooperating in questionnaire evaluations.
* Consent to actively cooperate in the completion of subsequent follow-up assessments.
* All are right-handed
* The Gaming Disorder Screening (GDSS) Scale score ≥ 47 points;
* The main game played is Honor of Kings; Average weekly gaming time (Honor of Kings) greater than 21 hours, maintained for over one year; More than 50% of daily internet time spent playing online games;
Exclusion Criteria:
* Severe cognitive functional impairments manifested through a history of head trauma, cerebrovascular diseases, epilepsy, etc., or usage of cognitive enhancement drugs in the past 6 months; an intellectual disability with an IQ score less than 70.
* A diagnosis of schizophrenia or other severe mental illnesses as per the DSM-5 criteria.
* Abuse or dependence on other psychoactive substances (excluding nicotine) within the past 5 years.
* Severe organic diseases that might compromise study participation.
* Color blindness or color weakness
Source: ClinicalTrials.gov (NCT06957392). StuddyBuddy aggregates publicly available trial information.