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Active Not Recruiting NCT07655882

Virtual Reality for Walking and Balance in Older Adults

Conditions: Accidental Falls, Gait Disorders, Neurologic Injury

Sex: All
Ages: 60 Years – N/A
Healthy volunteers: No
Phase: NA
Enrollment: 36
Sponsor: University of Faisalabad

Location: The University of Faisalabad Faisalābad Punjab Province

Summary

Falls are common in older adults due to aging-related problems with walking (gait) and balance. Virtual Reality (VR) is a new technology that creates interactive video game-like exercises. This study aims to see if VR training works better than traditional physical therapy exercises for improving walking and balance in adults aged 60 years and older who live in the community. Half of the 36 participants will use a VR headset to play movement games, while the other half will do standard exercises like tandem walking. We will measure their walking speed, step length, and balance before and after 4-6 weeks of training.

Eligibility Criteria

Inclusion Criteria: * Community dwelling adults aged \>= 60 years. * Able to follow instructions. * Able to walk with or without an assistive device. * Vital signs stable. * No severe cognitive impairment. Exclusion Criteria: * Severe visual or vestibular disorders. * Uncontrolled cardiovascular disease. * Severe musculoskeletal impairments. * Recent major surgery or spinal surgery.

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View on ClinicalTrials.gov

Source: ClinicalTrials.gov (NCT07655882). StuddyBuddy aggregates publicly available trial information.